You got
time | - | (health ÷ 10) | = | score | |
100 | - | (50 ÷ 10) | = | 127 |
3 scores max per player; No foul language, show respect for other players, etc.
Name | Score | Date | ||
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10 |
Game: THE BEETLE AND THE BEE
Aim: Collect the strawberries, avoid the bees
Method:
Move the beetle with the arrow keys or by tapping the screen. When the beetle catches the strawberry, you must answer the question. If you get it right you keep the strawberry and earn points.
Your final score is based on the time taken minus health lost divided by 10.
8th grade / Statistics / Two variables / Scatter graphs / Line of best fit
Scatter graphs use points to represent values that correlate the relationship between two variables. The scatter graph will indicate the degree to which the two variables are correlated (linked or related). If the variables are correlated, you will be able to draw a line of best fit. The more strongly two variables are correlated, the more closely the points will intersect the line of best fit. We are mainly concerned with linear correlation in this topic - the line of best fit is a straight line.
Drawing lines of best fit involves trying to pass the straight line through as many points as possible, with the remaining points being evenly distritbuted above and below the line.
One of the benefits of being able to draw a line of best fit is that it enables us to predict values for one of the variables that we don't have a data point for.
In this topic you are asked to decide which of the given lines is the best fit for the data points provided. The lines are labelled as A, B and C. We have included a few curved lines too.
With our The beetle and the bee math game you will be practicing the topic "Line of best fit" from 8th grade / Statistics / Two variables / Two variables. The math in this game consists of 16 questions that ask you to identify which of the lines is closest to being a line of best fit for the data.
Fast moving interactive game to learn math where you control the beetle and the bee moves randomly about the screen. The bee should be avoided and the strawberries collected by answering math questions from the topic you have selected - this is learning math for fun!
UXO * Duck shoot * The frog flies * Pong * Cat and mouse * The beetle and the bee
Rock fall * Four in a row * Sow grow * Choose or lose * Mix and match
The beetle is hungry and sees the tasty strawberry but the angry bee wants to sting it...
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