3 scores max per player; No foul language, show respect for other players, etc.
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Game: SOW GROW
Aim: To grow and gather sunflowers
Method:
Look at and listen to each math question. Click/tap on the pot that has the right answer. Expand answers if necessary using the magnifying glass buttons.
Correct answers water the seedling which grows, blooms and the flower is cut for the vase. Continue until you have collected the given number of flowers.
8th grade / Statistics / Two variables / Scatter graphs / Using lines of best fit
Scatter graphs use points to represent values that correlate the relationship between two variables. The scatter graph will indicate the degree to which the two variables are linked or related. If the variables are linked, you will be able to draw a line of best fit. The more strongly two variables are correlated, the more closely the points will follow the line of best fit.
One of the benefits of being able to draw a line of best fit is that it enables you to predict values for one of the variables that you don't have a data point for. To do so, you must first locate the independent variable on the x-axis. Draw an imaginary vertical line from that value up to the line of best fit. To get the y-axis value, draw an imaginary horizontal line from the line of best fit to the y-axis to read off the value.
It should be stressed that these predicted values will always be approximations, just as the line of best fit is usually an approximation relative to the actual data which tends to contain more variability in it than can be accommodated by a line of best fit.
In this topic you are asked to use the provided line of best fit to predict values for the dependent variable (on the y-axis) given a value for the independent variable (on the x-axis).
With our Sow grow math game you will be practicing the topic "Using lines of best fit" from 8th grade / Statistics / Two variables / Two variables. The math in this game consists of 16 questions that ask you to in each instance use the given line of best fit to predict approximate values.
Sow grow is a gentle game that concentrates on your ability to answer math questions. The game itself is very simple to play and does not require manual dexterity or fast reaction times. You are growing sunflowers in pots on a window sill. When you answer questions correctly you get to pick a sunflower to put in the vase. When the vase is full, you have completed the game.
UXO * Duck shoot * The frog flies * Pong * Cat and mouse * The beetle and the bee
Rock fall * Four in a row * Sow grow * Choose or lose * Mix and match
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