3 scores max per player; No foul language, show respect for other players, etc.
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Game: CAT AND MOUSE
Aim: Catch the white mice
Method:
Move the cat with the arrow keys or by tapping in the game area to catch the white mouse. Avoid the red balloons but hit the blue balloons.
Your final score is based on all of that plus number of questions answered right, and the time taken.
4th grade / Decimals / Round decimals / Round to 1 decimal place
Rounding is a helpful technique that makes numbers simpler and easier to work with. By rounding, we find a number that's close to the original number but not as precise. This makes it more convenient for estimating and solving problems.
When rounding decimals to the nearest tenth (1 decimal place, 1 dp), we look at the second decimal place (the hundredths column) to help us decide if the first decimal place (the tenths) should stay the same or go up by one. The rules for deciding are:
For example, what is 3.24 rounded to 1 decimal place?
Look at the second decimal place (hundredths): it's 4, which is less than 5. So, the first decimal place (tenths) stays the same. The rounded number is 3.2.
What is 7.681 rounded to 1 decimal place?
Look at the second decimal place (hundredths): it's 8, which is 5 or greater. So, we round the first decimal place (tenths) up by one. The rounded number is 7.7.
In this topic you are asked to round decimal numbers to 1 decimal place. The numbers range from 22.93 to 55.5423.
With our Cat and mouse math game you will be practicing the topic "Round to 1 decimal place" from 4th grade / Decimals / Round decimals. The math in this game consists of 16 questions that ask you to round each of these decimals to the nearest 1 decimal place (1 d.p.).
Cat versus mouse game with added balloons for math and fun. You are the ginger cat, and your life is being made a misery by some white mice which have come into the house and are proving hard to catch. Not to mention there is a mouse house party going on and lots of balloons getting in the way of your hunting.
So you have to catch the white mice, forget about the gray mice, hit the blue balloons but avoid the red balloons, and answer math questions (you are a CLEVER cat...). If it sounds complicated and a bit frantic, that's because it is. Do your best but don't worry if you can't catch all the mice - neither can we. It's a cat's life...
UXO * Duck shoot * The frog flies * Pong * Cat and mouse * The beetle and the bee
Rock fall * Four in a row * Sow grow * Choose or lose * Mix and match
CAT AND MOUSE is a quirky take on the perennial enmity of ponderous predator and plucky prey. Here are the basics:
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