3 scores max per player; No foul language, show respect for other players, etc.
Name | Score | Date | ||
---|---|---|---|---|
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 | ||||
6 | ||||
7 | ||||
8 | ||||
9 | ||||
10 |
Game: THE FROG FLIES
Aim: Help the frog catch the flies
Method:
Use keyboard arrow keys or tap your tablet/mobile to control the frog and catch the flies. Avoid the birds! Answer the math questions to win additional points.
Scoring is based on speed, flies caught and the number of correct answers.
3rd grade / Counting / In steps of 7 / Count up in steps of 7
Counting in steps of 7 means adding 7 to a number each time you count. This is a great way to practice your addition skills and learn about patterns. When you count in steps of 7 from 0, you are also finding the numbers in the 7 times table. Look at the boxes below.
0 (this is our starting point)
0 + 7 = 7 (we've added 7 to 0)
7 + 7 = 14 (another 7 added to make 14)
14 + 7 = 21 (another 7 added to make 21)
You can continue adding 7 to the last number to build up the 7 times table.
This topic requires you to supply the missing number in lists that count up in steps of 7. There is one missing number in each list. Some of the missing numbers are in the middle of the lists, some are at the end. The lists count up as far as 70. An example question is:
21, 28, ▢, 42, 49 : answer = 35
The answer is 35 because 28 + 7 = 35 (and 42 - 7 = 35).
With our The frog flies math game you will be practicing the topic "Count up in steps of 7" from 3rd grade / Counting / In steps of 7. The math in this game consists of 15 questions that ask you to count up in steps of 7 through 50 using whole numbers.
Learn or revise math with our fun interactive game THE FROG FLIES! You are a happy hungry frog in the middle of the jungle in the middle of the night. Catch the flies for your supper (and practice math just for fun).
You can play the game on tablet/mobile or desktop computer. On handheld devices you move the frog by tapping where you want it to move to. On a computer, use the arrow keys on your keyboard to move.
Sometimes a big bird swoops through the forest catching unwary amphibians so stay alert and get out of the way of its beak!
Scoring is based on flies caught, questions answered and number of deaths by bird. Your final score is your total points minus your time in seconds.
The highest scores for each topic can be saved and seen by clicking on the star button, so get learning and get your frog's name up in lights!
UXO * Duck shoot * The frog flies * Pong * Cat and mouse * The beetle and the bee
Rock fall * Four in a row * Sow grow * Choose or lose * Mix and match
Sound effects for this game supplied by freesfx.co.uk.
Elementary math home | Math topics | Math lessons | Math games | Math tests
Preschool math | Elementary math | Secondary math
Site home page | Privacy policy | FAQ | Contact | Acknowledgements | Blog
Select your view: