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THE FROG FLIES
PLAY
Instructions graphic for math game the-frog-flies
...

Game: THE FROG FLIES

Aim: Help the frog catch the flies

Method:
Use keyboard arrow keys or tap your tablet/mobile to control the frog and catch the flies. Avoid the birds! Answer the math questions to win additional points.

Scoring is based on speed, flies caught and the number of correct answers.

Count in steps of 100
      
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THE FROG FLIES game to practice
'Count in steps of 100' for 2nd grade

Count up in steps of 100 to 1000

Counting in steps of 100 means adding 100 to a number each time. This is a great way to practice your addition skills and learn about number patterns. When you count in steps of 100, you are also finding the numbers in the 100 times table. Look at the list below.

  • 0 (this is our starting point)
  • 0 + 100 = 100 (we've added 100 to 0)
  • 100 + 100 = 200 (another 100 added to make 200)
  • 200 + 100 = 300 (another 100 added to make 300)
  • 300 + 100 = 400 (another 100 added to make 400)

You can see that a pattern emerges when you add 100 each time. The first number of the answer goes up 1 and the two zeros stay the same. Do you see how you can easily know what adding 100 will do because only the first number changes? It is a bit like adding 1 each time but with two zeros at the end of each number.

You can continue adding 100 to the last number to build up what you could call the 100 times table. What would the 100 times table look like? It would look like this:

  • 1 x 100 = 100
  • 2 x 100 = 200
  • 3 x 100 = 300
  • 4 x 100 = 400
  • 5 x 100 = 500
  • 6 x 100 = 600
  • 7 x 100 = 700
  • 8 x 100 = 800
  • 9 x 100 = 900
  • 10 x 100 = 1000

This topic requires you to supply the missing number or the next number in lists that count up in steps of 100. There is one missing number in the missing number lists. The lists count up as far as 1000. An example missing number question is:

Question : 100, 200, ▢, 400 Answer : 300

The answer is 300 because 200 + 100 = 300 (and 3 x 100 = 300).

An example next number question is:

Question : 700, 800, .. Answer : 900

The answer is 900 because 800 + 100 = 900.

With our The frog flies math game you will be practicing the topic "Count in steps of 100" from 2nd grade / Counting / In steps of 50 and 100. The math in this game consists of 18 questions that ask you to count up in steps of 100 from 0 to 1000 using whole numbers.

Guide the frog to catch the flies to answer questions and score points

Large thumbnail for math game The frog flies

Learn or revise math with our fun interactive game THE FROG FLIES! You are a happy hungry frog in the middle of the jungle in the middle of the night. Catch the flies for your supper (and practice math just for fun).

You can play the game on tablet/mobile or desktop computer. On handheld devices you move the frog by tapping where you want it to move to. On a computer, use the arrow keys on your keyboard to move.

Sometimes a big bird swoops through the forest catching unwary amphibians so stay alert and get out of the way of its beak!

Scoring is based on flies caught, questions answered and number of deaths by bird. Your final score is your total points minus your time in seconds.

The highest scores for each topic can be saved and seen by clicking on the star button, so get learning and get your frog's name up in lights!

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How to play THE FROG FLIES to practice
'Count in steps of 100' for 2nd grade

Free Math Games screenshot of THE FROG FLIES game for elementary

  1. Choose THE FROG FLIES from the math games page.
  2. On the settings page read the Method text, then click on PLAY to start the game.
  3. You are a small hungry frog sitting on a branch in a big jungle in the middle of the night.
  4. A fly is buzzing around above your head.
  5. Use your keyboard arrow keys or tap the screen on your tablet to move the frog and catch the fly.
  6. You get 10 points for each fly you catch.
  7. Catching a fly unlocks a question from the topic you have chosen.
  8. Match the question to the correct answer, or type in the answer on your keyboard.
  9. If you answer correctly you score an additional 50 points - a wrong answer loses you 20 points.
  10. Additional branches are added to the scene occasionally
  11. Continue to catch flies and answer questions.
  12. Avoid the bird that flies across the screen - it will cost you 10 points if it gets you.
  13. Your final score is calculated by taking your time away from the points you have scored.
  14. Getting one of the 10 highest scores for a topic earns you a place on the leaderboard (if you want it).

Sound effects for this game supplied by freesfx.co.uk.

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