0.00
100%
LEVEL 1

You got

time-(health ÷ 10)=score
100-(50 ÷ 10)=127
A
B
You got one of the 10 best scores
Country

3 scores max per player; No foul language, show respect for other players, etc.

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THE BEETLE AND THE BEE
PLAY
...

Game: THE BEETLE AND THE BEE

Aim: Collect the strawberries, avoid the bees

Method:
Move the beetle with the arrow keys or by tapping the screen. When the beetle catches the strawberry, you must answer the question. If you get it right you keep the strawberry and earn points.

Your final score is based on the time taken minus health lost divided by 10.

Identify like & unlike terms

# The beetle and the bee game to practice'Identify like & unlike terms' for 6th grade

### Like and unlike terms

In algebra a "term" is any combination of variables, exponents and constants or coefficients upon which mathematical operations such as addition or multipliation can be performed. Examples of terms are:

3a 63b -23y 4x³ -ab⁻³

Terms are most often found grouped together into expressions. Expressions are groups of terms separated by mathematical operators. Examples of expressions are:

a + 5 3b² - a 2b x 3b⁻³ 4x³ ÷ 15y⁴

#### What are like terms?

Like terms are terms whose base and exponent are the same. The base of the term 3b² is b and the exponent is 2. The coefficient is 3 but you can ignore the coefficient when looking for like terms. Examples of like terms are in the boxes below which all share the same base x :

x -33x ½x

Unlike terms are those whose base or base and exponent are different (ignore the coefficient when deciding). So, examples of unlike terms are:

7x -33x² 5xy

where the x is unlike x² which is unlike xy.

#### Why do we care about like terms?

If terms are like terms, you can easily add or subtract them. You cannot do so with unlike terms. The following two examples show adding like terms :

a³ + 3a³ = 4a³

5p²q⁵ + 3p²q⁵ = 8p²q⁵

##### Related topics

With our The beetle and the bee math game you will be practicing the topic "Identify like & unlike terms" from 6th grade / Algebra / Algebraic notation / Algebraic notation. The math in this game consists of 16 questions that ask you to decide whether each expression consists of like terms or unlike terms.

Interactive math adventure game to feed the beetle and avoid the bees...

Fast moving interactive game to learn math where you control the beetle and the bee moves randomly about the screen. The bee should be avoided and the strawberries collected by answering math questions from the topic you have selected - this is learning math for fun!

#### Notes

• Fast moving game with character control via keyboard arrows.
• Suitable for tablets and mobiles by tapping the direction you want the beetle to go.
• Learn or revise your math and win strawberries for your beetle!
• On the second set of 5 levels there are 2 bees to avoid...
• It's a fun game, but it can be hard to get through to the end!

## How to play The beetle and the bee to practice'Identify like & unlike terms' for 6th grade

The beetle is hungry and sees the tasty strawberry but the angry bee wants to sting it...

1. Choose "The beetle and the bee" from the games selection page.
2. When you start the game you are in the first level of a simple maze.
3. You are the beetle and you want to eat the strawberry but there is a bee who will try to sting you.
4. Each time the bee stings you, you lose a little of your life.
5. Use your keyboard's arrows or tap the screen to move the beetle.
6. Move the beetle around the obstacles avoiding the bee and get to the strawberry.
7. When you catch a strawberry, you will get a math question from your selected topic.
8. Select or enter the correct answer.
9. If you are right you win the strawberry - now you must get back to the swirly "portal" at the top right of the screen.
10. Entering the portal takes you to the next level of the maze.
11. The game gets harder after the first 5 levels - now there are 2 bees trying to sting you...
12. You need to complete all the levels without dying of bee stings to win.