You got
time | - | (health ÷ 10) | = | score | |
100 | - | (50 ÷ 10) | = | 127 |
3 scores max per player; No foul language, show respect for other players, etc.
Name | Score | Date | ||
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1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 | ||||
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7 | ||||
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9 | ||||
10 |
Game: THE BEETLE AND THE BEE
Aim: Collect the strawberries, avoid the bees
Method:
Move the beetle with the arrow keys or by tapping the screen. When the beetle catches the strawberry, you must answer the question. If you get it right you keep the strawberry and earn points.
Your final score is based on the time taken minus health lost divided by 10.
When we talk about angles around a point, we are referring to the angles that are formed when two or more lines meet at a single point, which we call the vertex.
For example, if you draw four straight lines that meet at a single point, you will create four angles around that point. These angles are called "angles around a point" because they all share the same vertex, or point of intersection.
The important thing to know about angles around a point is that their sum is always 360 degrees. That means if you add up all of the angles around a point, you will always get 360 degrees. To see why this is true, imagine drawing a circle around the point where the lines meet. The circle will have a circumference of 360 degrees. Since the sum of all the arcs around a circle is 360 degrees, the sum of all the angles around a point must also be 360 degrees.
In this topic you are given diagrams of straight lines meeting at a vertex. All the angles are marked except a certain angle x which is not given a value. In each instance you are required to calculate angle x from the other information in the diagram.
With our The beetle and the bee math game you will be practicing the topic "Angles around a point" from 5th grade / Shapes / Angle problems. The math in this game consists of 16 questions that ask you to Use the fact that angles around a point sum to 360° to find the missing angle x.
Fast moving interactive game to learn math where you control the beetle and the bee moves randomly about the screen. The bee should be avoided and the strawberries collected by answering math questions from the topic you have selected - this is learning math for fun!
UXO * Duck shoot * The frog flies * Pong * Cat and mouse * The beetle and the bee
Rock fall * Four in a row * Sow grow * Choose or lose * Mix and match
The beetle is hungry and sees the tasty strawberry but the angry bee wants to sting it...
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