3 scores max per player; No foul language, show respect for other players, etc.
Name | Score | Date | ||
---|---|---|---|---|
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 | ||||
6 | ||||
7 | ||||
8 | ||||
9 | ||||
10 |
Game: PONG
Aim: Break the bricks, score points
Method:
Use your mouse or tap in the white bar to move the paddle horizontally to bounce the ball up the screen. Answer questions when you break the white bricks, score big points with the yellow bricks.
Your final score is based on correct answers, bricks broken and time taken.
This topic focuses on a number pattern where the next number is worked out by doubling the current one (multiply it by 2). This doubling pattern is easiest to understand by looking at examples. Let's start by looking at the simplest example:
1 , 2 , 4 , 8 , _ , _ ...
What comes next? To find out, let's first make sure this pattern is a doubling pattern by looking at the differences between each pair of numbers. You may notice that we are using multiply and divide because this pattern is a geometric sequence, not an arithmetic sequence.
You can see that in each step, we multiply the previous number by 2 to get the next number in the sequence. That is because doubling a number is the same as multiplying it by 2. Now, let's use this rule to find the next number:
8 x 2 = 16
The next number in the pattern is 16. The sequence now looks like this:
1 , 2 , 4 , 8 , 16 , _ ...
If we do the next number in the sequence, it will be 16 x 2 which is 32,
1 , 2 , 4 , 8 , 16 , 32 ...
To recap, always remember the following steps when identifying the next number in a pattern that doubles the size of the number each time:
This topic asks you to work out the missing number in the pattern of numbers created by doubling the current number each time.
With our Pong math game you will be practicing the topic "Doubling each time" from 3rd grade / Pattern / Number patterns. The math in this game consists of 16 questions that ask you to pick the next number in these number doubling patterns.
In our version of Pong/Breakout, there are 3 types of bricks for you to break: green bricks are worth just 2 points; yellow bricks are worth a whopping 50 points; breaking white bricks, which are worth 10 points, wins you a math question from the topic you have chosen.
You start with 5 lives. If the ball goes below the paddle, you lose a life and 200 points. The game ends when you answer all 10 questions or lose all your lives.
UXO * Duck shoot * The frog flies * Pong * Cat and mouse * The beetle and the bee
Rock fall * Four in a row * Sow grow * Choose or lose * Mix and match
Elementary math home | Math topics | Math lessons | Math games | Math tests
Preschool math | Elementary math | Secondary math
Site home page | Privacy policy | FAQ | Contact | Acknowledgements | Blog
Select your view: