3 scores max per player; No foul language, show respect for other players, etc.
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Game: CHOOSE OR LOSE
Aim: Choose the right answer; beat the clock
Method:
You start the game with 50 points. Each question has 2 to 4 answers. Select the correct answer before your time runs out to score points. Right answers are +10, wrong answers are -2, out of time is -5.
This is a timed game. Your final score is equal to the total score minus time taken.
5th grade / Shapes / Identifying shapes / 2D shapes from lengths, angles
Many regular 2D shapes can be characterized in terms of the length and number of sides plus information on the angles of their vertices.
For instance, say we have a shape that has 4 equal length sides and 4 equal angles of 90 degrees. Given that it has 4 angles of 90° it must be a regular quadrilateral. Knowing that it has 4 equal length sides we can deduce that it is a square.
If you have a shape with 3 sides of unequal length and 3 angles that add up to 180 degrees, you know immediately that it has to be a triangle (internal angles of triangles add up to 180°). The fact that the sides are of unequal length means it cannot be an equilateral triangle (which has equal length sides) or an isosceles triangle (which has 2 sides the same length) so we know it must be a scalene triangle.
In this topic you are given as question a description of a shape in terms of it's sides and angles. You have to decide which shape that description applies to. The shapes that are covered include square, rectangle, different types of triangle, rhombus, parallelogram, kite, pentagon, hexagon, etc.
With our Choose or lose math game you will be practicing the topic "2D shapes from lengths, angles" from 5th grade / Shapes / Identifying shapes. The math in this game consists of 16 questions that ask you to for each set of lengths and angles identify the correct 2D shape that is described.
Our CHOOSE OR LOSE game is a simple activity to help elementary math learners and will improve the speed at which you can solve problems in the given topic. It does not rely on the learner typing in the answer. Rather, the learner must choose the correct answer from a list of 2, 3 or 4 similar answers.
CHOOSE OR LOSE encourages faster problem-solving for common and vital elementary math topics. CHOOSE OR LOSE is a timed game with a leaderboard for each topic at each of the 4 levels on offer. You can play the game with or without audio and robots.
UXO * Duck shoot * The frog flies * Pong * Cat and mouse * The beetle and the bee
Rock fall * Four in a row * Sow grow * Choose or lose * Mix and match
Our CHOOSE OR LOSE game asks the learner to click on the correct answer from a selection of possible answers before the clock runs down.
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