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CHOOSE OR LOSE
PLAY
You start the game with 50 points. Each question has 2 to 4 answers. Select the correct answer before your time runs out to score points. Right answers are +10, wrong answers are -2, out of time is -5.

This is a timed game. Your final score is equal to the total score minus time taken.
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Game: CHOOSE OR LOSE

Aim: Choose the right answer; beat the clock

Method:
You start the game with 50 points. Each question has 2 to 4 answers. Select the correct answer before your time runs out to score points. Right answers are +10, wrong answers are -2, out of time is -5.

This is a timed game. Your final score is equal to the total score minus time taken.

Decimal numbers: ascending
      
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CHOOSE OR LOSE game to practice
'Decimal numbers: ascending' for 3rd grade

Order decimal numbers in ascending order (from smallest to largest)

To arrange decimal numbers in ascending order you need to know 2 things:

Decimal numbers

A decimal number has two parts: the whole number part and the decimal part. The whole number part comes before the decimal point, and the decimal part comes after it. For example, in the number 5.32, the whole number part is 5, and the decimal part is 32.

Ascending order

To arrange numbers in ascending order is to arrange the numbers from smallest on the left to biggest on the right. In ascending order, the numbers 3, 2, 4, 1 are 1, 2, 3, 4.


To arrange decimal numbers in ascending order, follow these steps.

Step 1: Compare the whole numbers first. When you're trying to arrange decimal numbers, start by comparing their whole number parts. The smaller the whole number, the smaller the decimal number. For example, 2.5 is smaller than 3.2 because 2 is smaller than 3.

Step 2: Compare decimal parts if the whole numbers are equal. If two decimal numbers have the same whole number part, then you need to compare their decimal parts. Look at each digit in the decimal part, starting from the left, and compare them. The smaller the digit, the smaller the decimal number.

For example, let's compare 4.21 and 4.15: The first digits are 2 (from 4.21) and 1 (from 4.15). Since 1 is smaller than 2, 4.15 is smaller than 4.21 even though it's second digit is bigger.


Let's arrange these numbers in ascending order: 3.6, 1.8, 3.45, 1.15, 2.2.

First, arrange them by whole number parts: 1.8, 1.15, 2.2, 3.6, 3.45.

Now, compare the decimal parts of numbers with the same whole number part: 1.15 is smaller than 1.8, and 3.45 is smaller than 3.6.

The final ascending order is: 1.15, 1.8, 2.2, 3.45, 3.6.

With our Choose or lose math game you will be practicing the topic "Decimal numbers: ascending" from 3rd grade / Comparing numbers / Order decimal numbers. The math in this game consists of 16 questions that ask you to choose the correct ascending order for these lists of 4 decimal numbers.

Select the correct answers to the elementary math problems before the clock counts you out

Large thumbnail for math game Choose or lose

Our CHOOSE OR LOSE game is a simple activity to help elementary math learners and will improve the speed at which you can solve problems in the given topic. It does not rely on the learner typing in the answer. Rather, the learner must choose the correct answer from a list of 2, 3 or 4 similar answers.

CHOOSE OR LOSE encourages faster problem-solving for common and vital elementary math topics. CHOOSE OR LOSE is a timed game with a leaderboard for each topic at each of the 4 levels on offer. You can play the game with or without audio and robots.

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How to play Choose or lose to practice
'Decimal numbers: ascending' for 3rd grade

Free Math Games screenshot of Chose or lose game for elementary

Our CHOOSE OR LOSE game asks the learner to click on the correct answer from a selection of possible answers before the clock runs down.

  1. Click on PLAY to start.
  2. You are presented with a topic question, then a list or grid of 2 to 4 possible answers (depending on the topic you have chosen).
  3. You must select the correct answer by clicking on it before the clock counts down.
  4. You have 10 seconds in total to answer each question.
  5. The clock starts ticking down 5 seconds after the answers have appeared.
  6. To hear the question again, click / tap on the question box.
  7. The browser will speak the potential answers on rolling-over them.
  8. A correct answer gains you 10 points.
  9. A wrong answer loses you 2 points.
  10. A time-out loses you 5 points.
  11. A score is kept of correct answers against number of answers.
  12. The game is timed, and your final score (points earned minus time taken) is given at the end of the game. Top 10 scores for a topic get you a place on the leaderboard.
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