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THE FROG FLIES
PLAY
Instructions graphic for math game the-frog-flies
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Game: THE FROG FLIES

Aim: Help the frog catch the flies

Method:
Use keyboard arrow keys or tap your tablet/mobile to control the frog and catch the flies. Avoid the birds! Answer the math questions to win additional points.

Scoring is based on speed, flies caught and the number of correct answers.

Subtraction: bridge through 10
      
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THE FROG FLIES game to practice
'Subtraction: bridge through 10' for kindergarten

Kindergarten : Subtraction :
Subtract a single digit number from a double digit number

In this topic we are going to look at taking away (subtracting) a single digit number like 4 or 7 from a double digit number like 12 or 15 (this is sometimes called 'bridge through 10' because you are counting down from double digits to single digits through the number 10). This is a little bit harder than subtracting single digit numbers but not much harder. So, how can we work out the answer to the following sum :

12 - 7

We know we can subtract numbers by counting down from the first (bigger) number by the same number of steps as the second (smaller) number. So to subtact 6 - 3, we start with 6 and count down three places to 5 then 4 then 3, and 3 is the answer.

When we are subtracting from a double digit number, we do the same thing. So, for 12 - 7, we are going to start with 12 and count down seven places - so, 11, 10, 9, 8, 7, 6, 5. So we can say :

12 - 7 = 5

If you find counting down hard, a different way to work out the sum is to start with the smaller number and count up to the bigger number, and the number of steps you take will be the answer. So if we have the sum 9 - 5, we can count up from 5: to 6, then 7, then 8, then 9. So that was 4 steps and the answer is 4. For 12 - 7, we would start at 7 then :

  1. up 1 to 8
  2. up 1 to 9
  3. up 1 to 10
  4. up 1 to 11
  5. up 1 to 12

The number of steps from 7 up to 12, which is the answer, is 5


Another question from the topic is :

17 - 8

So let's use our counting up method. We start at 8, plus 1 to 9, plus 1 to 10, plus 1 to 11, plus 1 to 12, plus 1 to 13, plus 1 to 14, plus 1 to 15, plus 1 to 16, plus 1 to 17. How many steps was that? It was 9 steps so we can say :

17 - 8 = 9

With our The frog flies math game you will be practicing the topic "Subtraction: bridge through 10" from Kindergarten / Subtraction / Subtracting numbers. The math in this game consists of 16 questions that ask you to subtract a single-digit number from a double-digit number by counting down through 10.

Guide the frog to catch the flies to answer questions and score points

Large thumbnail for math game The frog flies

Learn or revise math with our fun interactive game THE FROG FLIES! You are a happy hungry frog in the middle of the jungle in the middle of the night. Catch the flies for your supper (and practice math just for fun).

You can play the game on tablet/mobile or desktop computer. On handheld devices you move the frog by tapping where you want it to move to. On a computer, use the arrow keys on your keyboard to move.

Sometimes a big bird swoops through the forest catching unwary amphibians so stay alert and get out of the way of its beak!

Scoring is based on flies caught, questions answered and number of deaths by bird. Your final score is your total points minus your time in seconds.

The highest scores for each topic can be saved and seen by clicking on the star button, so get learning and get your frog's name up in lights!

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How to play THE FROG FLIES to practice
'Subtraction: bridge through 10' for kindergarten

Free Math Games screenshot of THE FROG FLIES game for elementary

  1. Choose THE FROG FLIES from the math games page.
  2. On the settings page read the Method text, then click on PLAY to start the game.
  3. You are a small hungry frog sitting on a branch in a big jungle in the middle of the night.
  4. A fly is buzzing around above your head.
  5. Use your keyboard arrow keys or tap the screen on your tablet to move the frog and catch the fly.
  6. You get 10 points for each fly you catch.
  7. Catching a fly unlocks a question from the topic you have chosen.
  8. Match the question to the correct answer, or type in the answer on your keyboard.
  9. If you answer correctly you score an additional 50 points - a wrong answer loses you 20 points.
  10. Additional branches are added to the scene occasionally
  11. Continue to catch flies and answer questions.
  12. Avoid the bird that flies across the screen - it will cost you 10 points if it gets you.
  13. Your final score is calculated by taking your time away from the points you have scored.
  14. Getting one of the 10 highest scores for a topic earns you a place on the leaderboard (if you want it).

Sound effects for this game supplied by freesfx.co.uk.

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