3 scores max per player; No foul language, show respect for other players, etc.
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Game: CHOOSE OR LOSE
Aim: Choose the right answer; beat the clock
Method:
You start the game with 50 points. Each question has 2 to 4 answers. Select the correct answer before your time runs out to score points. Right answers are +10, wrong answers are -2, out of time is -5.
This is a timed game. Your final score is equal to the total score minus time taken.
8th grade / Statistics / Discrete data / Stem and leaf / Match data to diagram
A stem and leaf diagram is a way of displaying a data set that shows the range of data in tabular form. Each data point is split into two parts, often splitting the first digit (the stem) from the remaining digit or digits (the leaf). This allows for a graphical division of the data into groups based on stems, with individual data points distinguished by their leaves. Stem and leaf diagrams can also be used for decimal numbers by splitting on the decimal point. A stem and leaf diagram should include a key that clarifies how the data points have been split into stem and leaf. For instance, "1|5 means 15" or "1|5 means 1.5" as appropriate.
In this topic you are asked to compare a data set with two stem and leaf diagrams and decide which diagram correctly represents the data. By completing this topic, you will gain the skill of quickly analysing the values present in a stem and leaf diagrams.
With our Choose or lose math game you will be practicing the topic "Match data to diagram" from 8th grade / Statistics / Discrete data / Discrete data. The math in this game consists of 16 questions that ask you to in each instance select the correct data for the given stem and leaf diagram.
Our CHOOSE OR LOSE game is a simple activity to help secondary math learners and will improve the speed at which you can solve problems in the given topic. It does not rely on the learner typing in the answer. Rather, the learner must choose the correct answer from a list of 2, 3 or 4 similar answers.
CHOOSE OR LOSE encourages faster problem-solving for common and vital secondary math topics. CHOOSE OR LOSE is a timed game with a leaderboard for each topic at each of the 4 levels on offer. You can play the game with or without audio and robots.
UXO * Duck shoot * The frog flies * Pong * Cat and mouse * The beetle and the bee
Rock fall * Four in a row * Sow grow * Choose or lose * Mix and match
Our CHOOSE OR LOSE game asks the learner to click on the correct answer from a selection of possible answers before the clock runs down.
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